3D game engines: In contrast with 2D game engines, 3D game engines support the development of games with three-dimensional graphics and levels.They are optimized to work best with 2D assets and level designs. 2D game engines: As the name suggests, 2D game engines support the development of two-dimensional games such as side-scrolling platformers.Many game engines qualify as more than one of these types. Different game engines support different programming languages.ĭepending on the type of game a studio is trying to develop, one of a few different types of game engines will be utilized. Using the building blocks game engines provide, game designers program the various elements of their game until the desired final product is reached. There are also plug-ins or APIs available to customize a game engine, and some engines come with pre-built asset libraries to make it even easier to create a game. Game engines contain many different internal systems such as a physics engine, audio engine, rendering engine, AI, animation, and more. However, the completed models would then be accessible to game designers working within the development studio’s game engine of choice. For example, artists working on a game might create assets for the game using 3D modeling software. Even elements of game development created outside of the game engine, such as sound and art assets, are still imported to or referenced from within the game engine for use. Once a game engine is selected or built, game developers do the vast majority of the game’s design work within that engine. ![]() More than a helpful tool in the game development process, game engines provide the entire foundation and framework for a game’s development. Game engines are an inherent part of game development, whether developers use a popular existing game engine or develop a game engine in-house. Game engines remove the need to program and integrate game-supporting systems together, saving developers' time and resources so they can focus on creating the meat of the game itself. ![]() Game engines give game developers a framework for developing a video game without creating all systems, such as the physics, graphics, and AI, from scratch.
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